Search found 74 matches
- 21 Dec 2013 00:45
- Forum: General Announcements
- Topic: New website
- Replies: 123
- Views: 32868
Re: New website
Hope to see bugtracker being implemented soon.
- 13 Dec 2013 18:03
- Forum: Bogus Bugs and Solved Issues
- Topic: SotA testing
- Replies: 46
- Views: 9738
Re: SotA testing
What about turrets and demolishers being able to cyclone?
- 10 Dec 2013 16:58
- Forum: Bogus Bugs and Solved Issues
- Topic: SotA testing
- Replies: 46
- Views: 9738
Re: SotA testing
2nd sota so far. Major bugs I've found so far were that you are able to cyclone demolishers(more like you stun them because it stops moving, but the part where it should get immune to dmg aint working, but hey that's another story), you are able to use some hots, like lifebloom and wildgrowth on a d...
- 18 Oct 2013 14:57
- Forum: Report a NPC Bug
- Topic: Nibelung's Valkyr goes melee all the time
- Replies: 0
- Views: 1260
Nibelung's Valkyr goes melee all the time
Once Nibelung ( http://www.wowhead.com/item=50648 ) procs Valkyr ( http://www.wowhead.com/spell=71844 ) It goes melee all the time, doing 1-4 dmg per hit.. Specced as arcane mage. As far as I remember there used to be a table in DB where you could set to allow melee dmg or disallow it for creatures/...
- 03 Oct 2013 23:48
- Forum: Resolved
- Topic: Guild Vault problem
- Replies: 1
- Views: 356
- 05 Sep 2013 19:31
- Forum: Report a Class Bug
- Topic: Priest [Levitate]
- Replies: 21
- Views: 4667
Re: Priest [Levitate]
I can confirm the bug. But if you meant mmaps as the cause of it, I would disagree. It was buged way before mmaps were implemented.
- 02 Sep 2013 16:31
- Forum: Resolved
- Topic: Cant login!
- Replies: 2
- Views: 557
Re: Cant login!
Nyeriah wrote:We seem to be currently experiencing issues with our authentication server. For the time being connection attempts won't be successful; changing realm lists will not help at all, sadly. Hopefully it'll be all okay soon enough.
http://www.truewow.org/forum/viewtopic.php?f=6&t=10609
- 28 Aug 2013 19:34
- Forum: Archived General Discussions
- Topic: Battlegrounds
- Replies: 12
- Views: 2521
Re: Battlegrounds
We had pretty much working sota back on GC, with a few minor bugs(few achievements and some incorrect placing of power ups and bombs). Maybe we could try using those code, script?
- 25 Aug 2013 21:46
- Forum: Archived General Discussions
- Topic: Battlegrounds
- Replies: 12
- Views: 2521
Re: Battlegrounds
I'd like to participate in this thread aswell. Playing BGs a lot lately and I've noticed that It's not really random. It's more like 50-60 EotSs, 35-25 ABs and only ~15 WSGs out of 100. Also rolling BG works somehow weird. Whenever BG starts, lets say AB(or any other), next upcomming BGs most likely...
- 04 Aug 2013 19:41
- Forum: Report a Class Bug
- Topic: Priest [Glyph of Shadow Word: Pain]
- Replies: 4
- Views: 1196
Re: Priest [Glyph of Shadow Word: Pain]
http://www.wowwiki.com/Base_mana Hope It helps you to understand.
- 04 Aug 2013 19:03
- Forum: Report a Class Bug
- Topic: Priest [Glyph of Shadow Word: Pain]
- Replies: 4
- Views: 1196
Re: Priest [Glyph of Shadow Word: Pain]
Base mana refers to how much mana a character has before it is modified by talents, intellect, enchants, and other item effects. In your case you are speced into shadow tree. Priest's base mana at level 80 in wotkl is 3863 which is exactly the same amount „buged” glyph restores.
- 04 Aug 2013 13:42
- Forum: Accepted
- Topic: [Accepted] Bugtracker
- Replies: 2
- Views: 678
[Accepted] Bugtracker
On Gamingconsortium we had a really nice, user-friendly tool for bug reporting( http://www.gamingconsortium.org/bugs ). Advantges over forum bug reporting threads are that you can easily track changes/updates of the reported bug, also you can report any kind of bug at the same place, you don't have ...
Re: Rename
Bump, can someone from staff take a moment and explain?
Re: Rename
As far as i see dude from TW has nearly 40d played time, while a guy from GC had 67d http://www.gamingconsortium.org/tools/p ... e=Lollypop Did I miss something?
Thought rules are equal for everyone. Apparently we were wrong..
Thought rules are equal for everyone. Apparently we were wrong..