[Accepted]Disable premades / Stop running multiple BGs at once

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Fastor
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[Accepted]Disable premades / Stop running multiple BGs at once

#1 » Post by Fastor » 24 Jan 2016 22:37

Today almost after every AV/IoC two bgs started at once.

Example: Image

Problem of it is that both of them do not run with its max amount of players and on top of it one of them usually run with so low amount of players that it start 5 min timer till close.
http://www.truewow.org/pvpstats/battleg ... p?id=47849

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Tenebro
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Re: Stop running multiple BGs at once

#2 » Post by Tenebro » 24 Jan 2016 22:57

my guess is that if ppl que as group another bg starts
in order to start a bg you need 3 ppl on each faction
example: let's say 3 ally or more que as group while in que there are 1/2 hordes already, when the 3rd horde que a new bg will start and the premade team will get matched against them while other bg is still running.

not sure though maybe there is other reason

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freehall2002
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Re: Stop running multiple BGs at once

#3 » Post by freehall2002 » 25 Jan 2016 03:20

stupid premade makes fault. stop doing premade :)
Image

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vladancar
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Re: Stop running multiple BGs at once

#4 » Post by vladancar » 25 Jan 2016 16:27

Premades makes fault. My opinion is that premade group wait in que, until first bg gets full and then wait for more H/A players(min 3) to start new battleground.

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Fastor
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Re: Stop running multiple BGs at once

#5 » Post by Fastor » 25 Jan 2016 16:35

vladancar wrote:Premades makes fault. My opinion is that premade group wait in que, until first bg gets full and then wait for more H/A players(min 3) to start new battleground.
This seems legit.

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Naljs
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Re: Stop running multiple BGs at once

#6 » Post by Naljs » 28 Jan 2016 15:04

Do premades even work here? I've never been able to group queue with more than 2 people in party and successfully get inside a BG.
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Gnurg
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Re: Stop running multiple BGs at once

#7 » Post by Gnurg » 28 Jan 2016 15:15

Can't we just disable premades? We're so few so if you queue up right after eachother you'll end up in the same bg anyways.
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vladancar
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Re: Stop running multiple BGs at once

#8 » Post by vladancar » 28 Jan 2016 17:05

Naljs wrote:Do premades even work here? I've never been able to group queue with more than 2 people in party and successfully get inside a BG.
Yes they work, its rare and its usualy on alliance side.

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Naljs
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Re: Stop running multiple BGs at once

#9 » Post by Naljs » 31 Jan 2016 00:07

vladancar wrote:
Naljs wrote:Do premades even work here? I've never been able to group queue with more than 2 people in party and successfully get inside a BG.
Yes they work, its rare and its usualy on alliance side.
Hmm, okay, odd. I've seen 30 horde in queue and tried to make premade without getting inside BG. When we queued individually we all got in, however.
And are you sure about ally premades? I see both sides "accusing" each other of having premades..
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Fastor
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Re: Stop running multiple BGs at once

#10 » Post by Fastor » 31 Jan 2016 03:23

I have no idea if its because premades, also not actually care. If we block premades (again) people will probably start qq and guess whos fault will be.

Just write script that wont start another RBG when one is already in progress.

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Fastor
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Re: Stop running multiple BGs at once

#11 » Post by Fastor » 01 Feb 2016 18:26

Image
Now they did not started at same time, it just happen that WSG went 10v10 and suddenly Sota started with 3a4h. This is another negative reason why l dont want to have more than one RBG running at single time.

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vladancar
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Re: Stop running multiple BGs at once

#12 » Post by vladancar » 01 Feb 2016 23:38

Again had to agree with Fastor, its pointless to play any other RBG(beside WSG every other is 15v15 player) because of size its map). Now imagine H/A destroyed gate in SOTA after 2min because H/A was defending with 4ppl, and then next round(meanwhile 10v10 WSG ends and ppl start to join SOTA), it happens that H/A defend with 10ppl, which is automaticly win for team who destroyed gate in round 1.

Why doesnt any GM anwear or say something about this post?

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Matsy
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Re: Stop running multiple BGs at once

#13 » Post by Matsy » 02 Feb 2016 12:18

Ally pre-mades are one of the issues causing this.
But I agree anyway, 1 BG until that BG is full, then start another one if enough players.
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Roel
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Re: Stop running multiple BGs at once

#15 » Post by Roel » 09 Feb 2016 18:38

It's indeed because of premades but I don't think adding a check to prevent 2 BGs is easy, at least I don't how. The custom script takes values from the database which are delayed by 2 minutes, and it actually counts on that delay to work. In reality there will be zero players in a BG after it's finished, but the script will still see who were in last BG. Making it only run when nobody is in a BG would cause us to have WSG 24/7, if that makes any sense.

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