Hotfixes

Check here often to keep up to date with in-game updates for quests, NPCs, dungeons and raids.
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Nyeriah

Re: Hotfixes

#31 » Post by Nyeriah » 17 Dec 2014 18:38

Raids
  • Naxxramas
    - Implemented Kel'Thuzad's dialogue after defeating Sapphiron.
    - Couple of texts implemented to Kel'Thuzad's fight.
    - Implemented Kel'Thuzad's taunts after defeating each wing.
    Ulduar
    - Non repeating event between High Explorer Dellorah and Lore Keeper of Norgannon
    - Repeating event between Kirin Tor Battle-Mage and Hired Engineer at first teleporter
    Mount Hyjal
    - Another text implemented at Archimonde's script.
Dungeons
  • - Implement Loken's intro speech.
Quests
  • - Post Partum Aggression.
Misc
  • - DB/Creature: Ruul the Darkener
    - DB/Creature: Archmage Pentarus Flying Machine
    - Refixed Mine Sweeper achievement
Core
  • - Fix the issue with mobs stuck on evade mode.

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Nyeriah

Re: Hotfixes

#32 » Post by Nyeriah » 22 Dec 2014 02:33

Raids
  • - Mutated Professor Putricide's hitbox has been tweaked.

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Doctor_J
Developer
Posts: 5827
Joined: 01 Sep 2012 19:30
Location: United Kingdom

Re: Hotfixes

#33 » Post by Doctor_J » 24 Dec 2014 11:54

Professions
  • - Skinning in Northrend Heroic Dungeons has been fixed.

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Nyeriah

Re: Hotfixes

#34 » Post by Nyeriah » 26 Dec 2014 22:01

Raids
  • Naxxramas
    - Implemeted base support for quarter teleporters.
    Ulduar
    - DB/Gossip: some missing gossip menu ids, menus and menu options) …
    Brann Bronzebeard and Lore Keeper of Norgannon (Ulduar)
Dungeons
  • - Implemented a couple of Oculus texts.
    - Implemented Grand Magus Telestra's seasonal costume.
Core
  • - Fixed a flaw that caused certain timed quests to never fail.
Community Contribution

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Nyeriah

Re: Hotfixes

#35 » Post by Nyeriah » 28 Dec 2014 02:53

Raids
  • Ruby Sanctum
    - Fixed issue where Twilight Mending would not work on material Halion.
    - Halion will periodically check if the instance is empty and enter evade mode if it is, leading the encounter to reset.
    Icecrown Citadel
    - Valithria Dreamwalker will periodically check if the instance is empty, leading the encounter to reset if it is.
    - The hiccups with the Lich King's necrotic plague not being cast at times should have been solved.
Core
  • - Solved all and every problem there has ever been with crediting of creatures in instances as from retail confirmation credit should be unlimited. This solves the issues with Eye of Eternity achievements, Flame Leviathan's and many others more.
Community Contribution
  • Spells
    • - Several hunter spells such as Scatter Shot, Silencing Shot and Flare will no longer have travelling time (Diryn).

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Nyeriah

Re: Hotfixes

#36 » Post by Nyeriah » 28 Dec 2014 04:03

Creatures
  • - Added several way points to Hellfire Peninsula NPCs.
    - Texts and model randomization for Great Hexer Odo.
    - A couple of missing spawns.
    - Waypoints to several Stormpeaks creatures.
    - Deathbound Ward's interrupting stout will no longer be instant cast.
Quests
  • - The Hearth of Hakkar
Spells
  • - Corrected proc for Totem of Shattered Ice / Idol of the Crying Moon as they should proc from specific spells.

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Nyeriah

Re: Hotfixes

#37 » Post by Nyeriah » 28 Dec 2014 04:25

Raids
  • - Defile won't grow in size if players are dragged through it by Harvest Souls.

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Nyeriah

Re: Hotfixes

#38 » Post by Nyeriah » 28 Dec 2014 17:44

Raids
  • - Fixed a bug that caused Keleseth's Shadow Prison to not be cast at times.

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Nyeriah

Re: Hotfixes

#39 » Post by Nyeriah » 28 Dec 2014 18:18

Raids
  • - Being grabbed over Defiles by Val'kyrs will no longer cause it to grow or players be damaged.

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Nyeriah

Re: Hotfixes

#40 » Post by Nyeriah » 29 Dec 2014 00:23

Raids
  • - Combustion can no longer be killed in the material realm.
Quests
  • - Fix Red Snapper - Very Tasty! Gameobject (fixes 'School of Red Snapper' now disappear correctly when using 'Draenei Fishing Net', the bug is caused because the GameObject is SpellFocus type).
    - Fix A Spirit Guide
Spells
  • - Death Grip should not be castable while jumping/falling and should have 8-30 yards range in PvP instead of 0-30 yards

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Nyeriah

Re: Hotfixes

#41 » Post by Nyeriah » 29 Dec 2014 05:19

Raids
  • - XT002-Deconstructor is... a little bit more gracious now :)
    [youtube]TNhQzIfQA0Y[/youtube]

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Nyeriah

Re: Hotfixes

#42 » Post by Nyeriah » 30 Dec 2014 01:35

Creatures
  • - More waypoints added to several NPCs in Hellfire Peninsula and Icecrown/Wrathgate.
Raids
  • Ulduar
    • - Fixed the evading issues with Flame Leviathan and also scripted his intro event :*
      (This means the encounter will no longer be skippable)
Community Contribution
  • Spells
    • - Fixed Death Grip's travel speed and it's ability to be reflected (Diryn).

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Nyeriah

Re: Hotfixes

#43 » Post by Nyeriah » 01 Jan 2015 02:09

JANUARY
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Raids
  • Icecrown Citadel
    • - Several bosses that should engage when a player is in range will now do so (https://github.com/TrinityCore/TrinityCore/issues/2134).
      - Multiple events in the Plague quarter have now been implemented.
      - Players can disable the raid wide buff by talking to their faction leaders. THIS CANNOT BE REVERSED. So think twice before disabling the buff!
      - Valithria Dreamwalker's fire skeletons can no longer be CC'ed.
Community Contribution
  • Spells
    • - Fixed totems generating threat, hit and crit benefits and also show them in damage logs.(Diryn).
Plague Quarter Spotlight - Putricide's Intro Event

[youtube]HtgIySYPhQM[/youtube]

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Nyeriah

Re: Hotfixes

#44 » Post by Nyeriah » 04 Jan 2015 01:22

Raids
  • Icecrown Citadel
    • - Fixed issue with the insect event not reseting in case the raid failed to be successful on it.
      - Implemented a fake "soft reset" of the buffs in case they're disabled. They'll reset if the raid is empty after a 30 minute inactivity period.
      - Implemented a custom raid warning that will tell when the buffs are disabled to accommodate the community behaviour by request.
      - Implemented the geist traps at the plague quarter.
      - Val'kyr Shadowguards are now immune to roots and death grip.
    • Naxxramas
      - Fixed the teleporters despawning after first use.
Spells
  • - Refixed primal fury.
Community Contribution
  • Spells
    • - Fixed Ghost Wolves not benefiting from hit, crit and several other stat scalling fixes to pets (Diryn).

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Nyeriah

Re: Hotfixes

#45 » Post by Nyeriah » 04 Jan 2015 05:35

Raids
  • Ulduar
    • - Mimiron should reset if the instance is empty or everyone's dead on wipes.
Spells
  • - Imps will no longer melee attack when they run out of mana.
Community Contribution
  • Spells
    • - Fixed lava lash damage bonus from flametongue weapon.(Diryn).

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