Isle of Conquest - Beta Testing Season

User avatar
Gnurg
Posts: 2420
Joined: 28 Jan 2013 19:38
Location: Oslo, Norway

Re: Isle of Conquest - Beta Testing Season

#61 » Post by Gnurg » 07 Mar 2015 20:19

Tried out Isle of Conquest today too!

- Cannot disarm bombs (Already confirmed, I guess).
- A Siege Engine became immune to damage, so it easily took down our Alliance fort.
- Graveyard issues.
- Bomb planting achievements are still not working. (Waiting for SQL, it seems)

Apparently the Horde killed the Alliance king/general and did not win. When we killed their king, we won though.
Last edited by Gnurg on 07 Mar 2015 20:24, edited 1 time in total.
HAI
CAN HAZ STDIO?
VISIBLE "HAI WORLD, IZ GNURF!"
KTHXBYE

User avatar
Dropdead
Posts: 424
Joined: 22 Dec 2013 18:19

Re: Isle of Conquest - Beta Testing Season

#62 » Post by Dropdead » 07 Mar 2015 20:20

And biggest bug , we killed ally general and didnt win IoC , they killed ours 3 mins later and won , GG .

User avatar
Tenebro
Honorary Member
Posts: 294
Joined: 03 Aug 2013 13:08

Re: Isle of Conquest - Beta Testing Season

#63 » Post by Tenebro » 07 Mar 2015 20:23

.
Last edited by Tenebro on 04 Jun 2015 22:35, edited 1 time in total.

User avatar
Fastor
Posts: 4031
Joined: 16 Dec 2012 17:38

Re: Isle of Conquest - Beta Testing Season

#64 » Post by Fastor » 07 Mar 2015 20:23

Gnurg wrote:Tried out Isle of Conquest today too!

- Cannot disarm bombs (Already confirmed, I guess).
- A Siege Engine became immune to damage, so it easily took down our Alliance fort.
- Graveyard issues.
- Bomb planting achievements are still not working. (Waiting for SQL, it seems)
Confirming and updating.

Siege Engine became imune when Workshop switch owner.
HP of Demolisher is patethic 50.000.
Graveyard issues probably means that player have higher chance to be ported to GY that is still not in possession of fraction (better to say when timer till cap is on) so he can wait for GY to be capped or run to corpse.
Unknown combat bug appear, didnt do .debug hostil on time.

Mayor bug this time, we killed ally general and game continued. Moment later we lost since allys killed our.

User avatar
Dropdead
Posts: 424
Joined: 22 Dec 2013 18:19

Re: Isle of Conquest - Beta Testing Season

#65 » Post by Dropdead » 07 Mar 2015 20:36

Tenebro wrote:my game freeze in every single fkn ioc which I join and I have to restart it, idk if that happen to everyone or just to me :evil: :evil: :evil:
It's just you i guess , I didnt have any issue .

User avatar
Fastor
Posts: 4031
Joined: 16 Dec 2012 17:38

Re: Isle of Conquest - Beta Testing Season

#66 » Post by Fastor » 07 Mar 2015 20:45

Dropdead wrote:
Tenebro wrote:my game freeze in every single fkn ioc which I join and I have to restart it, idk if that happen to everyone or just to me :evil: :evil: :evil:
It's just you i guess , I didnt have any issue .
Um, clear cache, turn off all achi and quest tracking, turn off hacks if any :P and check if any addon screw you.

User avatar
fantikainen
Posts: 10
Joined: 22 Dec 2012 17:44

Re: Isle of Conquest - Beta Testing Season

#67 » Post by fantikainen » 07 Mar 2015 21:11

Fastor wrote: Unknown combat bug appear, didnt do .debug hostil on time.
Combat bug occured for me today when we took Docks. There was some ally vehicles that had taken hit and they kept us in combat. But when we destroyed them, bug was gone. Vehicles that had been hitten by us but not destroyed didn't despawn when docks changed owner.

User avatar
Nyeriah

Re: Isle of Conquest - Beta Testing Season

#68 » Post by Nyeriah » 07 Mar 2015 21:30

Yes please don't report things that were already fixed. About disarming bombs please go to PTR, create a new character and try to disarm them and let me know if it works. I know for once the sota ones do.

(the part about creating a new character is important)

User avatar
Tenebro
Honorary Member
Posts: 294
Joined: 03 Aug 2013 13:08

Re: Isle of Conquest - Beta Testing Season

#69 » Post by Tenebro » 07 Mar 2015 21:46

.
Last edited by Tenebro on 04 Jun 2015 22:36, edited 1 time in total.

User avatar
Tenebro
Honorary Member
Posts: 294
Joined: 03 Aug 2013 13:08

Re: Isle of Conquest - Beta Testing Season

#70 » Post by Tenebro » 07 Mar 2015 21:53

.
Last edited by Tenebro on 04 Jun 2015 22:36, edited 1 time in total.

User avatar
Nyeriah

Re: Isle of Conquest - Beta Testing Season

#71 » Post by Nyeriah » 08 Mar 2015 21:39

I just confirmed that the same thing that fixed sota's bombs will also take care of disarming ioc bombs so that one should also be working as soon as your character has been 'fixed'

...and as of now it should be fixed for every level 80, relog if you still can't disarm them.

User avatar
Nyeriah

Re: Isle of Conquest - Beta Testing Season

#72 » Post by Nyeriah » 09 Mar 2015 08:44

So most of these issues were fixed already so I think I'll be locking this thread by Wednesday now that isle of conquest is live and the beta testing is over. I'll try to add that last missing achievement. After this is locked you'll have to use the bugtracker to report any issues you find (which is by the way much more organized and way better for me to address issues)

User avatar
Fastor
Posts: 4031
Joined: 16 Dec 2012 17:38

Re: Isle of Conquest - Beta Testing Season

#73 » Post by Fastor » 09 Mar 2015 13:47

l recommend not to lock this. There are still some stuff that we didnt figure out and we would like to discuss it here.

User avatar
Nyeriah

Re: Isle of Conquest - Beta Testing Season

#74 » Post by Nyeriah » 09 Mar 2015 19:00

Yes but vague discussion and no bugtracker reports is absolutely useless to me, so far only Gnurg posted a couple of them

User avatar
Nyeriah

Re: Isle of Conquest - Beta Testing Season

#75 » Post by Nyeriah » 10 Mar 2015 00:42

And Isle of Conquest All-Star gets fixed at next restart.

Locked

Who is online

Users browsing this forum: No registered users and 0 guests