Operation Snowstorm: Wintergrasp Testing Season!

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demonlord
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Re: Operation Snowstorm: Wintergrasp Testing Season!

#76 » Post by demonlord » 27 Mar 2016 22:14

Sometimes there is a visual bug for players that see either walls up (when they are already downed) and they can not get through while others can, or they see them down and walk through the walls. so the visual bug works both ways.
this makes for intresting moments when you are on the canon and see the wall down but the driver sees it as up and gets stuck at a (for you) invisible wall :D
Neither Beast nor the Stalker shall stand in my way.
Neither Light nor the Shadow shall ruin my day.
Neither Energy of a Rogue nor a Warrior's Rage.
Neither Frost, nor Fire or an Arcane Mage.
Neither the Crusader with his Auras shining bright,
Nor the Demon Lord or the Ebon Knight.
Not even the Shapeshifter can withstand.
The power of a Shaman with the spirits in his hand!

You come get da Voodoo


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demonlord
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Re: Operation Snowstorm: Wintergrasp Testing Season!

#78 » Post by demonlord » 07 Apr 2016 17:07

From the last battle i noticed not all cannons actually are spawning atm. dunno if it is another phasing bug like the walls(where its down but some stil see it as up and cant get through) but i was waiting at cannons spawn point before the battle and once it started it never spawned.
Neither Beast nor the Stalker shall stand in my way.
Neither Light nor the Shadow shall ruin my day.
Neither Energy of a Rogue nor a Warrior's Rage.
Neither Frost, nor Fire or an Arcane Mage.
Neither the Crusader with his Auras shining bright,
Nor the Demon Lord or the Ebon Knight.
Not even the Shapeshifter can withstand.
The power of a Shaman with the spirits in his hand!

You come get da Voodoo

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Gnurg
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Location: Oslo, Norway

Re: Operation Snowstorm: Wintergrasp Testing Season!

#79 » Post by Gnurg » 07 Apr 2016 17:53

demonlord wrote:From the last battle i noticed not all cannons actually are spawning atm. dunno if it is another phasing bug like the walls(where its down but some stil see it as up and cant get through) but i was waiting at cannons spawn point before the battle and once it started it never spawned.
We use the bugtracker now. It's already reported there.
HAI
CAN HAZ STDIO?
VISIBLE "HAI WORLD, IZ GNURF!"
KTHXBYE

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Nyeriah

Re: Operation Snowstorm: Wintergrasp Testing Season!

#80 » Post by Nyeriah » 26 Jul 2016 20:13

Seeing the preliminary testing phases of Wintergrasp are over and it has been officially released I'll be removing this now from the global announcements pool.

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Fastor
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Re: Operation Snowstorm: Wintergrasp Testing Season!

#81 » Post by Fastor » 26 Jul 2016 20:55

Nyeriah wrote:I'll be removing this now from the global announcements pool.
Yey

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Errorista
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Re: Operation Snowstorm: Wintergrasp Testing Season!

#82 » Post by Errorista » 14 Oct 2016 21:02

bump

http://www.truewow.org/bugs/view.php?id=3235

ccrs fixed WG crash and some other major bugs, what are the biggest issues atm?

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Tenebro
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Re: Operation Snowstorm: Wintergrasp Testing Season!

#83 » Post by Tenebro » 15 Oct 2016 13:16

I'll give feedback about WG here

Joined today via dalaran npc and after 5 secs I was getting kicked out (tried like 10 times everytime I got kicked) then I flew to WG and it was fine so there is something wrong with npc que I guess

Second thing is that attackers can't win, there's an invisible wall instead of chamber gate that cannot be passed/damaged http://prntscr.com/cu3pkp

Cannons are still destroyed all the time on all walls and doesn't respawn but now on west wall there are finally 2 cannons :P (NW side) http://prntscr.com/cu3q5c

About both npcs being spawned idk yet since I played 1 wg only, but in this one there was the right npcs spawned.

Also now "leave battle" button is working.

I suggest disabling it again untill the major issues are fixed.

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Errorista
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Re: Operation Snowstorm: Wintergrasp Testing Season!

#84 » Post by Errorista » 15 Oct 2016 13:21

Tenebro wrote:I'll give feedback about WG here

Joined today via dalaran npc and after 5 secs I was getting kicked out (tried like 10 times everytime I got kicked) then I flew to WG and it was fine so there is something wrong with npc que I guess

Second thing is that attackers can't win, there's an invisible wall instead of chamber gate that cannot be passed/damaged http://prntscr.com/cu3pkp

Cannons are still destroyed all the time on all walls and doesn't respawn but now on west wall there are finally 2 cannons :P (NW side) http://prntscr.com/cu3q5c

About both npcs being spawned idk yet since I played 1 wg only, but in this one there was the right npcs spawned.

Also now "leave battle" button is working.

I suggest disabling it again untill the major issues are fixed.
ccrs wrote:

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Tenebro
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Re: Operation Snowstorm: Wintergrasp Testing Season!

#85 » Post by Tenebro » 15 Oct 2016 14:32

Now after restart there is gate spawned at chamber.

There are both faction npcs spawned south at towers/bridge and horde ones can't be targeted http://prntscr.com/cu4ezo
Also npcs still respawn where they died http://prntscr.com/cu4gws

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Nymunne
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Re: Operation Snowstorm: Wintergrasp Testing Season!

#86 » Post by Nymunne » 15 Oct 2016 16:47

Tenebro wrote:Now after restart there is gate spawned at chamber.

There are both faction npcs spawned south at towers/bridge and horde ones can't be targeted http://prntscr.com/cu4ezo
Also npcs still respawn where they died http://prntscr.com/cu4gws
About the gate, isn't this because it is controlled by Alliance? (see your screenshots) and the fact that people are using portals to get to VOA. As for other issues I know Ccrs made some changes so rather let him discuss that as he knows better.

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Tenebro
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Re: Operation Snowstorm: Wintergrasp Testing Season!

#87 » Post by Tenebro » 15 Oct 2016 17:44

That invisible wall bug doesn't seem to be a problem now, there was a srv restart few hours ago and when next WG started after restart gate was spawned and could be destroyed, but after we destroyed gate and won wg, gate was still down and now everyone can enter chamber room. http://prntscr.com/cu6q3h
Last edited by Tenebro on 15 Oct 2016 17:45, edited 1 time in total.

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Errorista
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Re: Operation Snowstorm: Wintergrasp Testing Season!

#88 » Post by Errorista » 15 Oct 2016 17:45

Tenebro wrote:That invisible wall bug doesn't seem to be a problem now, there was a restart few hours ago and when next WG started after restart gate was spawned and could be destroyed, but after we destroyed gate and won wg, gate was still down and now everyone can enter chamber room. http://prntscr.com/cu6q3h
isnt this one old bug when gates respawn when WG starts rather than ends?

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Tenebro
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Re: Operation Snowstorm: Wintergrasp Testing Season!

#89 » Post by Tenebro » 15 Oct 2016 17:45

It is

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Tenebro
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Re: Operation Snowstorm: Wintergrasp Testing Season!

#90 » Post by Tenebro » 17 Oct 2016 20:05

Please someone add that announcement 15 mins before wg starts, there are barely any ppl joining wg now cuz most of them dont really check how much time is till next wg so they just forget if there is no reminder on chat. And also ppl that que from npc in dalaran are being kicked after 5-10 secs so even less ppl to play with.

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